
SPONGEBOB SQUAREPANTS TAKES STEAM BY STORM
Super proud to see our hit game we made 17 years ago at Heavy Iron / THQ remastered and released across all systems by THQ Nordic and Purple Lamp. Thank you to all the amazing fans who have pushed to make this happen!

Business in the time of COVID
Seeking to understand how the global pandemic has affected business on all levels, LMU's External Relations and Partnerships team asked CEOs and senior executives to share their COVID-19 experiences in online Q&As. These interviews share the issues, changes, losses, and gains for these businesses during this unprecedented time.

Join Zoom Meetings And Video Calls From VR With New PC VR App
A new PC VR app called SPACES allows users to join Zoom meetings and other video calls from within VR.

Terminator Salvation Available at Two Bit
The attraction-filled Two Bit Circus in Los Angeles now has the Spaces VR ride Terminator Salvation available …

The VR Companies Shaking Up Location-Based Entertainment
Best known for Terminator Salvation: Fight For The Future, Spaces is a startup co-founded by Shiraz Akmal and Brad Herman, former Dreamworks veterans who ran a division called DreamLab focused on new kinds of immersive experiences.

Hollywood Plots The Future of Entertainment
Sit back and watch, or jump in the action? SPACES CEO Shiraz Akmal

MEDIAJUICE PODCAST | SHIRAZ AKMAL, WIDE OPEN SPACES!
Today Jeremy welcomes Shiraz Akmal into the Green Room. Shiraz is the CEO of Spaces a VR experience that is blossoming around the globe! Check out Spaces at www.Spaces.com!

The DeanBeat: Experiential Technology event shows how far VR has to go
“From what I have a sense of, there’s still a lot of investment pouring in from the platform holders,” said Shiraz Akmal, CEO of VR startup Spaces.

Former Dreamworks Animation Vets Aim To Bring VR To Chinese Theme Parks And Other Spaces
Shiraz Akmal and Brad Herman both worked at DreamWorks Animation on immersive experiences, and will bring their expertise to Spaces as CEO and CTO, respectively. Right now they’re funded to around $3 million and have a $30 million joint venture with Songcheng Performance Development Co., a Chinese amusement park operator.

What Brands Need To Know About Marketing With VR
“…A space is a unit of virtual or mixed reality. The idea of a space is the building block for VR. Design spaces rather than pages.”

Before It Can Read Our Minds, "Siloed" Tech Needs to Come Together
DreamWorks’ Shiraz Akmal said the goal is to make new experiences like Dragon Flight, a virtual reality game for Oculus Rift based on the movie “How to Train Your Dragon” that lets players sit on a saddle and feel like they’re flying.
“How do we make this more accessible?” Akmal asked. “How do we make this consumer-friendly?”

Samsung Gear VR Heads to Hollywood
Shiraz Akmal was in Berlin to showcase what DreamWorks Animation Studios’ new DreamLab has been up to. Akmal spent 25 years developing games, including nine years at publisher THQ as vice president of operations in product development. He was also a founding member of Heavy Iron Studios, which THQ acquired in 1999

Flying with ‘How to Train Your Dragon’ technology
“This is kind of the first thing we are able to share publicly,” said Shiraz Akmal, head of business and product development for DreamLab at a media event for the film Friday at the Four Seasons Hotel in Beverly Hills.

Experiential Technology Conference & Expo: The Interface Evolves
How are new sensory gaming technologies like neurosensing, gesture and voice control, haptics and other new sensors transforming game play? This expert panel will share their creative insights into where these technologies are headed and how they will converge to create new gaming experiences.

Keynote: THQ's Akmal Talks Game Outsourcing
For his keynote at today's GDC Focus On: Game Outsourcing Summit in Los Angeles, THQ Vice-President Shiraz Akmal enjoyed a brief introduction from GDC conference Director Jamil Moledina before presenting the structure of his game development outsourcing keynote, consisting of: Starbucks, skeletons, and wasabi.

2004 Apple Keynote, Steve Jobs, The Incredibles Game Announcement
Paris 2004. Apple’s Phil Schiller introduces THQ’s Shiraz akmal to announce the Incredibles video game at the WWDC event preceded by comments from Phil on Steve Jobs recovery.
